{"id":2,"date":"2025-05-29T20:10:23","date_gmt":"2025-05-29T20:10:23","guid":{"rendered":"https:\/\/webpublishing.oit.ncsu.edu\/vr-ise-ncsu-edu\/?page_id=2"},"modified":"2025-12-19T18:30:36","modified_gmt":"2025-12-19T18:30:36","slug":"virtual-augmented-reality-lab","status":"publish","type":"page","link":"https:\/\/webpublishing.oit.ncsu.edu\/vr-ise-ncsu-edu\/","title":{"rendered":"Virtual and Augmented Reality Lab"},"content":{"rendered":"\n\n\n\n\n<p><\/p>\n\n\n\n<p>Karen Chen leads the Virtual Reality (VR) and Augmented Reality (AR) Lab (VARL) at the <a href=\"https:\/\/ise.ncsu.edu\">Edward P. Fitts Department of Industrial and Systems Engineering<\/a>. Additionally, she is a <a href=\"https:\/\/www.naefrontiers.org\/200459\/Karen-Chen\" target=\"_blank\" rel=\"noopener\">2021 alumna of the E.U.-U.S. Frontiers of Engineering<\/a> of the National Academy of Engineering.<\/p>\n\n\n\n<p>As the Principal Investigator (PI) for a $1.3M award (2021-2024) funded by the <strong><a href=\"https:\/\/www.nsf.gov\/awardsearch\/showAward?AWD_ID=2055680&amp;HistoricalAwards=false\" target=\"_blank\" rel=\"noreferrer noopener\">National Science Foundation<\/a><\/strong>, Chen\u2019s work focuses on how immersive Virtual Reality (VR) can enhance students&#8217; understanding of scale and number sense. In this research, students engage with VR technology to experience and physically measure scientific objects in a Cave Automatic Virtual Environment (CAVE). By scaling up or down, learners can &#8220;grow&#8221; or &#8220;shrink&#8221; and explore different powers of ten (10x). For example, a student can shrink from the size of an asteroid to the size of a virus. Watch the video below to see this shrinking experience in action.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Karen Chen&#039;s VR and AR Lab | NC State | College of Engineering 100-Year Celebration\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/ViEWeWHmtMU?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><figcaption class=\"wp-element-caption\">Watch Chen&#8217;s Segment from PBS&#8217;s Sci NC<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"SW Web Concept\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/8d9k8xhLGP8?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">About the VARL<\/h2>\n\n\n\n<p>Virtual Reality (VR) is an interactive, computer-generated environment that immerses users in unique and dynamic settings. For instance, you can travel to ancient civilizations or visit fictional lands. Conversely, Mixed Reality (MR) blends the real world with computer-generated elements, creating a more interactive experience. Augmented Reality (AR) is a form of MR that adds extra layers of information to the physical world around you. This allows for deeper understanding and richer interaction with real-world objects.<\/p>\n\n\n\n<p>Our lab is equipped with cutting-edge tools, such as the four-sided Cave Automatic Virtual Environment (CAVE), full-body tracking systems, head-mounted displays (HMDs), and head-up displays (HUDs). Additionally, motion tracking devices help improve the user experience in these virtual environments.<\/p>\n\n\n<div class=\"ncst-fancy-paragraph-fifty is-text wp-block-ncst-fancy-paragraph\">\n      \n<div class=\"text-only wp-block-ncst-fp-accompaniment\">\n    \n\n<p>We are particularly interested in exploring how humans interact with VR and AR technologies. Specifically, we want to understand how these experiences differ from the real world, both in terms of user perception and behavior. Furthermore, we are investigating the potential applications of VR and AR in solving real-world problems and enhancing various industries.<\/p>\n\n\n\n<p>If you&#8217;re interested in learning more, we invite you to check out our <a href=\"https:\/\/webpublishing.oit.ncsu.edu\/vr-ise-ncsu-edu\/projects\/\">Projects<\/a>, <a href=\"https:\/\/ise.ncsu.edu\/vr\/directory\/\">People<\/a>, <a href=\"https:\/\/webpublishing.oit.ncsu.edu\/vr-ise-ncsu-edu\/outreach-vr-and-ar-lab\/\">Outreach<\/a>, and <a href=\"https:\/\/webpublishing.oit.ncsu.edu\/vr-ise-ncsu-edu\/publications-vr-and-ar-lab\/\">Publications<\/a> to discover how VR and AR are transforming education and other fields.<\/p>\n\n\n  <\/div>\n\n\n<div class=\"wp-block-ncst-fp-accompaniment\">\n    \n<div class=\"wp-block-ncst-fp-image\">\n  <figure class=\"fancy-paragraph__image-container fancy-paragraph__image-landscape\">\n          <img loading=\"lazy\" width=\"1200\" height=\"800\" \n        decoding=\"async\"\n        class=\"fp-image wp-image-51\"\n        src=\"https:\/\/webpublishing.oit.ncsu.edu\/vr-ise-ncsu-edu\/wp-content\/uploads\/sites\/374\/2025\/12\/virtual-reality-augmented-reality-main-page-image-12-2025-01.jpg\"\n         alt=\"Students in the Virtual and Augmented Reality CAVE\"               >\n          <\/figure>\n<\/div>\n\n\n  <\/div>\n\n\n    <\/div>\n  \n\n\n\n<h2 class=\"wp-block-heading\">Watch the VR Team on The CW22<\/h2>\n\n\n\n<p>Dr. Karen Chen and her research team (Tyler Rose, Rebecca Ellis, and Ken Chen) talk with The CW22\u2019s Bill LuMaye about their virtual and augmented reality research and the VR\/AR Lab.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Community Matters 106 Virtual Reality Segment 1\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/Mx65OHQYQHg?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><figcaption class=\"wp-element-caption\">Students Ken Chen and Tyler Rose discuss the differences between virtual reality (VR) and augmented reality (AR).<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Community Matters 106 Virtual Reality Segment 3\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/RbusxqS4-38?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><figcaption class=\"wp-element-caption\">Karen Chen takes viewers on a tour of her VR\/AR laboratory.<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Community Matters 106 Virtual Reality Segment 2\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/tIoStM6_T0A?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><figcaption class=\"wp-element-caption\">Professor Karen Chen and student Rebecca Ellis discuss how they are using VR\/AR in their research.<\/figcaption><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Karen Chen leads the Virtual Reality (VR) and Augmented Reality (AR) Lab (VARL) at the Edward P. Fitts Department of Industrial and Systems Engineering. Additionally, she is a 2021 alumna&hellip;<\/p>\n","protected":false},"author":12816,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"open","template":"","meta":{"_acf_changed":false,"source":"","ncst_custom_author":"","ncst_show_custom_author":false,"ncst_dynamicHeaderBlockName":"ncst\/floating-box-header","ncst_dynamicHeaderData":"{\"pageIntro\":\"Welcome to the Virtual and Augmented Reality Lab\",\"backgroundColor\":\"red-400\",\"boxPosition\":\"left\",\"ctaNum\":\"one\",\"useCTA\":false,\"focalPoint\":{\"x\":0.51,\"y\":0.03},\"imageURL\":\"https:\/\/webpublishing.oit.ncsu.edu\/vr-ise-ncsu-edu\/wp-content\/uploads\/sites\/374\/2025\/12\/virtual-reality-augmented-reality-scale-vr-project-featured-image-12-2025-01.jpg\",\"imageID\":50,\"imageAlt\":\"phd student Gimantha doing a lab demo in the virtual and augmented reality lab\"}","ncst_content_audit_freq":"yearly","ncst_content_audit_date":"12\/19\/2025","ncst_content_audit_display":false,"ncst_backToTopFlag":"","footnotes":""},"class_list":["post-2","page","type-page","status-publish","hentry"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Virtual and Augmented Reality Lab | NC State ISE<\/title>\n<meta name=\"description\" content=\"Our Virtual and Augmented Reality Lab is part of the Human-Systems research area within the Industrial and Systems Engineering Department.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/webpublishing.oit.ncsu.edu\/vr-ise-ncsu-edu\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Virtual and Augmented Reality 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